RPG ‘Source of Madness’ Celebrates Halloween with New Update

Source of Madness
Thunderful Publishing / Carry Castle

Thunderful Publishing & Carry Castle have revealed that the next big update for roguelite action RPG Source of Madness – a Lovecraftian odyssey powered by procedural generation and AI machine learning that generates unique horrors for you to face on every run – is out now.

The “They Came From The Deep” update adds two new biomes, a new class and themed decorations to celebrate Halloween. In the Plateau of Leng, players will find themselves in a strange location where realities converge and a corpse-eating cult roams its warped landscapes. Another flavour of madness lies in wait at the City of R’lyeh, an ancient construction of non-euclidean proportions that feels as if it’s spent eons waiting for the end of all things. The new Bloodmancer class starts players off with a blood band, gives them 50% less life, but adds the ability to gain life whenever they kill a monster or detach a limb.

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Source of Madness offers endless possibilities every time you play. Fight hordes of nightmarish beasts utilising powerful close-combat magic, explore labyrinthine environments, collect powerful loot and manage your item loadout, then infuse the beasts’ blood at magical altars to be granted permanent unlocks like additional classes, abilities, perks and spells. Decide your Acolyte’s fate in the customisable skill tree for each class, offering a vast swathe of options to create your own unique character.

As your journey progresses, the arcane lore of the Loam Lands unfurls and plunges you deeper into its dark depths. The world and monsters are rendered using a combination of hand-drawn assets, AI visual manipulation and procedural generation. The monsters inhabiting this dark world are animated using a machine learning AI.

Check out Source of Madness on Steam HERE and follow the developers on Twitter HERE.


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